Clothing & Accessories

Clothing and Personal Items
Quality
Prices assume lower to middle class clothing.

For upper middle class to upper class double prices.
For upper class to noble quality quadruple prices.
In general, buttons in lower or middle class clothing are of leather, wood or bone. In middle to upper class they are of brass, or silver.
Upper class to noble quality will use gold. The more expensive the clothing the more lace, braids, embroidry, or trim found on it.
Leather goods will be tooled and decorated with inlay.

Extras
Only robes and dresses have pockets, dresses will have two, robes have four. Extras, and pockets put in other garments will cost 1sp/$2
each.

Boots can have scabbards for knives, daggers and small tools built into them. Ankle high boots can hold either a small knife or a tool one
per boot. Knee high boots can hold a large knife or dagger, one per boot. These modifications will add $5 to the cost of the boots for
each boot so equipped.

General Clothing AD&D GOLD NOTES
Apron, cloth 1s
Apron,leather 5s
Blouse, womens, linen common 2.5s
Blouse, womens, linen fine 5s
Blouse, womens, wool common 5s
Blouse, womens, wool fine 1e
Dress, linen 15s
Dress, silk 4g
Dress, wool 45s
Jerkin, linen 2.5s
Jerkin, leather 1g
Jerkin, wool 7.5s
Jupon, tunic worn over armor 3s
Pants, light, linen 3s
Pants, heavy, canvas 4s
Pants, heavy, wool 6s
Pants, heavy, leather
30s
Robe, hooded, linen 7s
Robe, hooded, wool 1e
Robe, unhooded, linen 6s
Robe, unhooded, wool 9s
Shirt, mens, linen common 2.5s
Shirt, mens, linen fine 5s
Shirt, mens, wool common 5s
Shirt, mens, wool fine 1e
Surcoat 12.5s
Tabard, linen 2s
Tabard, wool 4s
Tabard, silk 1g
Tunic, linen 2s
Tunic, silk 25s
Tunic, wool 5s
Undergarments, linen 3s
Undergarments, silk 15s
Vest,cloth 2.5s
Vest,fur 1p

Notes: Only robes and dresses have pockets, dresses will have two, robes have four. Extras, and pockets put in other garments will cost $2 each

Accessories AD&D GOLD NOTES
Chaps, leather

12s

Baldric, leather

1g

Belt, leather

3s

Belt, money, 5 pockets 20 coins each

2g

Bracers,leather

4s

Bracers,metal

25s

Cestus, decorative girdle (female)

2.5s

Girdle, broad

2g

Girdle, normal

1e

Sash, linen

2s

Sash, silk

10s

Scarf/Kerchief, linen

1s

Scarf/kerchief, silk

5s

Pouch, belt, large 10lb cap. wt.1/2lb

2.5s

Pouch, belt, small 3lb cap. wt.-

1s

Sewing needle, 2″long wt.- .5s
Thread,1 spool .5c
Hands AD&D GOLD Notes
Gauntlets, leather, studded 50sp
Gloves, cloth 8sp
Gloves, leather 15sp
Gloves, leather, fur lined 2gp
Head AD&D GOLD Notes
Biretta, cap with three or four corners, cloth common

.5s

Biretta, cap with three or four corners, cloth decorated.

5s

Biretta, cap with three or four corners, leather common

5s

Biretta, cap with three or four corners, leather tooled .

5e

Cap, cloth

1s

Cap, padded

2s

Hat, fur

37.5s

Hat, wool, narrow brim

7s

Hat, wool, broad brim

8s

Hat, straw,

.5s

Hood, detachable with cowl

2.5s

Mantilla, lacy head scarf, covers shoulder

3s

Feet AD&D GOLD Notes
Boots, ankle high, hard soled

1g

Boots, ankle high, soft soled

8s

+1 Stealth roll

Boots, knee high, hard soled

2g

Boots, knee high, soft soled

1g

+1 Stealth roll

Buskins

1e

Sandles, leather

5s

Shoes, low cut, hard soled

1g

Slippers, low cut, soft soled

5s

+1 Stealth roll

Outerwear AD&D GOLD Notes
Cloak, cloth, hooded

5s

Cloak, cloth unhooded

4s

Cloak, wool, hooded

1e

Cloak, wool unhooded

8s

Cloak, fur, hooded

175s

Cloak, fur, unhooded

150s

Jacket, cloth

12s

Jacket, leather

25s

Jacket, leather, fur lined (as above)

75s

Overcoat, waterproof

25s

Overcoat, waterproof, fur lined (as above)

5g

Cp or cp = copper

Sp or sp = Silver

El or el = Electrum

Gp or gp = Gold

Pp or pp = Platinum